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125 lines
6.1 KiB
125 lines
6.1 KiB
/*
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* Copyright (C) 1998-2019 by Northwoods Software Corporation. All Rights Reserved.
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*/
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var __extends = (this && this.__extends) || (function () {
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var extendStatics = function (d, b) {
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extendStatics = Object.setPrototypeOf ||
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({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
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function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
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return extendStatics(d, b);
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};
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return function (d, b) {
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extendStatics(d, b);
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function __() { this.constructor = d; }
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d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
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};
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})();
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(function (factory) {
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if (typeof module === "object" && typeof module.exports === "object") {
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var v = factory(require, exports);
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if (v !== undefined) module.exports = v;
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}
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else if (typeof define === "function" && define.amd) {
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define(["require", "exports", "../release/go"], factory);
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}
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})(function (require, exports) {
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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var go = require("../release/go");
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/**
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* The NonRealtimeDraggingTool class lets the user drag an image instead of actually moving any selected nodes,
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* until the mouse-up event.
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*
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* If you want to experiment with this extension, try the <a href="../../extensionsTS/NonRealtimeDragging.html">Non Realtime Dragging</a> sample.
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* @category Tool Extension
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*/
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var NonRealtimeDraggingTool = /** @class */ (function (_super) {
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__extends(NonRealtimeDraggingTool, _super);
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function NonRealtimeDraggingTool() {
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var _this = _super !== null && _super.apply(this, arguments) || this;
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_this._imagePart = null; // a Part holding a translucent image of what would be dragged
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_this._ghostDraggedParts = null; // a Map of the _imagePart and its dragging information
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_this._originalDraggedParts = null; // the saved normal value of DraggingTool.draggedParts
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return _this;
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}
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/**
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* Call the base method, and then make an image of the returned collection,
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* show it using a Picture, and hold the Picture in a temporary Part, as _imagePart.
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* @param {Iterable.<Part>} parts A {@link Set} or {@link List} of {@link Part}s.
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* @return {Map.<Part,DraggingInfo>}
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*/
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NonRealtimeDraggingTool.prototype.computeEffectiveCollection = function (coll) {
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var map = _super.prototype.computeEffectiveCollection.call(this, coll, this.dragOptions);
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if (this.isActive && this._imagePart === null) {
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var bounds = this.diagram.computePartsBounds(map.toKeySet());
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var offset = this.diagram.lastInput.documentPoint.copy().subtract(bounds.position);
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var $ = go.GraphObject.make;
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this._imagePart =
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$(go.Part, { layerName: 'Tool', opacity: 0.5, locationSpot: new go.Spot(0, 0, offset.x, offset.y) }, $(go.Picture, { element: this.diagram.makeImage({ parts: map.toKeySet() }) }));
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}
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return map;
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};
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/**
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* When activated, replace the {@link #draggedParts} with the ghost dragged parts, which
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* consists of just one Part, the image, added to the Diagram at the current mouse point.
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*/
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NonRealtimeDraggingTool.prototype.doActivate = function () {
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_super.prototype.doActivate.call(this);
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if (this._imagePart !== null) {
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this._imagePart.location = this.diagram.lastInput.documentPoint;
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this.diagram.add(this._imagePart);
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this._originalDraggedParts = this.draggedParts;
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this._ghostDraggedParts = _super.prototype.computeEffectiveCollection.call(this, new go.List().add(this._imagePart), this.dragOptions);
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this.draggedParts = this._ghostDraggedParts;
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}
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};
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/**
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* When deactivated, make sure any image is removed from the Diagram and all references are cleared out.
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*/
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NonRealtimeDraggingTool.prototype.doDeactivate = function () {
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if (this._imagePart !== null) {
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this.diagram.remove(this._imagePart);
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}
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this._imagePart = null;
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this._ghostDraggedParts = null;
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this._originalDraggedParts = null;
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_super.prototype.doDeactivate.call(this);
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};
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/**
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* Do the normal mouse-up behavior, but only after restoring {@link #draggedParts}.
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*/
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NonRealtimeDraggingTool.prototype.doMouseUp = function () {
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if (this._originalDraggedParts !== null) {
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this.draggedParts = this._originalDraggedParts;
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}
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_super.prototype.doMouseUp.call(this);
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};
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/**
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* If the user changes to "copying" mode by holding down the Control key,
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* return to the regular behavior and remove the image.
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*/
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NonRealtimeDraggingTool.prototype.doKeyDown = function () {
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if (this._imagePart !== null && this._originalDraggedParts !== null &&
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(this.diagram.lastInput.control || this.diagram.lastInput.meta) && this.mayCopy()) {
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this.draggedParts = this._originalDraggedParts;
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this.diagram.remove(this._imagePart);
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}
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_super.prototype.doKeyDown.call(this);
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};
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/**
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* If the user changes back to "moving" mode,
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* show the image again and go back to dragging the ghost dragged parts.
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*/
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NonRealtimeDraggingTool.prototype.doKeyUp = function () {
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if (this._imagePart !== null && this._ghostDraggedParts !== null && this.mayMove()) {
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this._imagePart.location = this.diagram.lastInput.documentPoint;
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this.diagram.add(this._imagePart);
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this.draggedParts = this._ghostDraggedParts;
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}
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_super.prototype.doKeyUp.call(this);
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};
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return NonRealtimeDraggingTool;
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}(go.DraggingTool));
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exports.NonRealtimeDraggingTool = NonRealtimeDraggingTool;
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});
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