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156 lines
5.6 KiB
156 lines
5.6 KiB
/*
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* Copyright (C) 1998-2019 by Northwoods Software Corporation. All Rights Reserved.
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*/
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import * as go from '../release/go';
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/**
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* The OrthogonalLinkReshapingTool class lets a user drag a tool handle along the link segment, which will move the whole segment.
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*
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* If you want to experiment with this extension, try the <a href="../../extensionsTS/OrthogonalLinkReshaping.html">Orthogonal Link Reshaping</a> sample.
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* @category Tool Extension
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*/
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export class OrthogonalLinkReshapingTool extends go.LinkReshapingTool {
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/**
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* Constructs an OrthogonalLinkReshapingTool and sets the name for the tool.
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*/
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constructor() {
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super();
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this.name = 'OrthogonalLinkReshaping';
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}
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private _alreadyAddedPoint: boolean = false;
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/**
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* @hidden @internal
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* For orthogonal, straight links, create the handles and set reshaping behavior.
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*/
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public makeAdornment(pathshape: go.Shape): go.Adornment {
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const link = pathshape.part as go.Link;
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// add all normal handles first
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const adornment = super.makeAdornment(pathshape);
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// add long reshaping handles for orthogonal, straight links
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if (link !== null && link.isOrthogonal && link.curve !== go.Link.Bezier) {
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const firstindex = link.firstPickIndex + (link.resegmentable ? 0 : 1);
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const lastindex = link.lastPickIndex - (link.resegmentable ? 0 : 1);
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for (let i = firstindex; i < lastindex; i++) {
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this.makeSegmentDragHandle(link, adornment, i);
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}
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}
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return adornment;
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}
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/**
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* This stops the current reshaping operation and updates any link handles.
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*/
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public doDeactivate(): void {
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this._alreadyAddedPoint = false;
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// when we finish, recreate adornment to ensure proper reshaping behavior/cursor
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const link = this.adornedLink;
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if (link !== null && link.isOrthogonal && link.curve !== go.Link.Bezier) {
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const pathshape = link.path;
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if (pathshape !== null) {
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const adornment = this.makeAdornment(pathshape);
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if (adornment !== null) {
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link.addAdornment(this.name, adornment);
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adornment.location = link.position;
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}
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}
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}
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super.doDeactivate();
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}
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/**
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* Change the route of the {@link #adornedLink} by moving the segment corresponding to the current
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* {@link #handle} to be at the given {@link Point}.
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*/
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public reshape(newpt: go.Point): void {
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const link = this.adornedLink;
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// identify if the handle being dragged is a segment dragging handle
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if (link !== null && link.isOrthogonal && link.curve !== go.Link.Bezier && this.handle !== null && this.handle.toMaxLinks === 999) {
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link.startRoute();
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let index = this.handle.segmentIndex; // for these handles, firstPickIndex <= index < lastPickIndex
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if (!this._alreadyAddedPoint && link.resegmentable) { // only change the number of points if Link.resegmentable
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this._alreadyAddedPoint = true;
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if (index === link.firstPickIndex) {
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link.insertPoint(index, link.getPoint(index).copy());
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index++;
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this.handle.segmentIndex = index;
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} else if (index === link.lastPickIndex - 1) {
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link.insertPoint(index, link.getPoint(index).copy());
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}
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}
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const behavior = this.getReshapingBehavior(this.handle);
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if (behavior === go.LinkReshapingTool.Vertical) {
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// move segment vertically
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link.setPointAt(index, link.getPoint(index - 1).x, newpt.y);
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link.setPointAt(index + 1, link.getPoint(index + 2).x, newpt.y);
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} else if (behavior === go.LinkReshapingTool.Horizontal) {
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// move segment horizontally
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link.setPointAt(index, newpt.x, link.getPoint(index - 1).y);
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link.setPointAt(index + 1, newpt.x, link.getPoint(index + 2).y);
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}
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link.commitRoute();
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} else {
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super.reshape(newpt);
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}
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}
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/**
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* Create the segment dragging handles.
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* There are two parts: one invisible handle that spans the segment, and a visible handle at the middle of the segment.
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* These are inserted at the front of the adornment such that the normal handles have priority.
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*/
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public makeSegmentDragHandle(link: go.Link, adornment: go.Adornment, index: number): void {
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const a = link.getPoint(index);
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let b = link.getPoint(index + 1);
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const seglength = Math.max(Math.abs(a.x - b.x), Math.abs(a.y - b.y));
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// determine segment orientation
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let orient = '';
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if (this.isApprox(a.x, b.x) && this.isApprox(a.y, b.y)) {
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b = link.getPoint(index - 1);
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if (this.isApprox(a.x, b.x)) {
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orient = 'vertical';
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} else if (this.isApprox(a.y, b.y)) {
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orient = 'horizontal';
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}
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} else {
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if (this.isApprox(a.x, b.x)) {
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orient = 'vertical';
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} else if (this.isApprox(a.y, b.y)) {
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orient = 'horizontal';
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}
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}
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// make an invisible handle along the whole segment
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const h = new go.Shape();
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h.strokeWidth = 6;
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h.opacity = 0;
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h.segmentOrientation = go.Link.OrientAlong;
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h.segmentIndex = index;
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h.segmentFraction = 0.5;
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h.toMaxLinks = 999; // set this unsused property to easily identify that we have a segment dragging handle
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if (orient === 'horizontal') {
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this.setReshapingBehavior(h, go.LinkReshapingTool.Vertical);
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h.cursor = 'n-resize';
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} else {
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this.setReshapingBehavior(h, go.LinkReshapingTool.Horizontal);
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h.cursor = 'w-resize';
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}
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h.geometryString = 'M 0 0 L ' + seglength + ' 0';
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adornment.insertAt(0, h);
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}
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/**
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* Compare two numbers to ensure they are almost equal.
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* Used in this class for comparing coordinates of Points.
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*/
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public isApprox(x: number, y: number): boolean {
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const d = x - y;
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return d < 0.5 && d > -0.5;
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}
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}
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