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/**
* Operators and utilities used for style expressions
* @module ol/style/expressions
*/
import PaletteTexture from '../webgl/PaletteTexture.js';
import {Uniforms} from '../renderer/webgl/TileLayer.js';
import {asArray, fromString, isStringColor} from '../color.js';
/**
* Base type used for literal style parameters; can be a number literal or the output of an operator,
* which in turns takes {@link import("./expressions.js").ExpressionValue} arguments.
*
* The following operators can be used:
*
* * Reading operators:
* * `['band', bandIndex, xOffset, yOffset]` For tile layers only. Fetches pixel values from band
* `bandIndex` of the source's data. The first `bandIndex` of the source data is `1`. Fetched values
* are in the 0..1 range. {@link import("../source/TileImage.js").default} sources have 4 bands: red,
* green, blue and alpha. {@link import("../source/DataTile.js").default} sources can have any number
* of bands, depending on the underlying data source and
* {@link import("../source/GeoTIFF.js").Options configuration}. `xOffset` and `yOffset` are optional
* and allow specifying pixel offsets for x and y. This is used for sampling data from neighboring pixels.
* * `['get', 'attributeName']` fetches a feature attribute (it will be prefixed by `a_` in the shader)
* Note: those will be taken from the attributes provided to the renderer
* * `['resolution']` returns the current resolution
* * `['time']` returns the time in seconds since the creation of the layer
* * `['var', 'varName']` fetches a value from the style variables, or 0 if undefined
* * `['zoom']` returns the current zoom level
*
* * Math operators:
* * `['*', value1, value2]` multiplies `value1` by `value2`
* * `['/', value1, value2]` divides `value1` by `value2`
* * `['+', value1, value2]` adds `value1` and `value2`
* * `['-', value1, value2]` subtracts `value2` from `value1`
* * `['clamp', value, low, high]` clamps `value` between `low` and `high`
* * `['%', value1, value2]` returns the result of `value1 % value2` (modulo)
* * `['^', value1, value2]` returns the value of `value1` raised to the `value2` power
* * `['abs', value1]` returns the absolute value of `value1`
* * `['floor', value1]` returns the nearest integer less than or equal to `value1`
* * `['round', value1]` returns the nearest integer to `value1`
* * `['ceil', value1]` returns the nearest integer greater than or equal to `value1`
* * `['sin', value1]` returns the sine of `value1`
* * `['cos', value1]` returns the cosine of `value1`
* * `['atan', value1, value2]` returns `atan2(value1, value2)`. If `value2` is not provided, returns `atan(value1)`
*
* * Transform operators:
* * `['case', condition1, output1, ...conditionN, outputN, fallback]` selects the first output whose corresponding
* condition evaluates to `true`. If no match is found, returns the `fallback` value.
* All conditions should be `boolean`, output and fallback can be any kind.
* * `['match', input, match1, output1, ...matchN, outputN, fallback]` compares the `input` value against all
* provided `matchX` values, returning the output associated with the first valid match. If no match is found,
* returns the `fallback` value.
* `input` and `matchX` values must all be of the same type, and can be `number` or `string`. `outputX` and
* `fallback` values must be of the same type, and can be of any kind.
* * `['interpolate', interpolation, input, stop1, output1, ...stopN, outputN]` returns a value by interpolating between
* pairs of inputs and outputs; `interpolation` can either be `['linear']` or `['exponential', base]` where `base` is
* the rate of increase from stop A to stop B (i.e. power to which the interpolation ratio is raised); a value
* of 1 is equivalent to `['linear']`.
* `input` and `stopX` values must all be of type `number`. `outputX` values can be `number` or `color` values.
* Note: `input` will be clamped between `stop1` and `stopN`, meaning that all output values will be comprised
* between `output1` and `outputN`.
*
* * Logical operators:
* * `['<', value1, value2]` returns `true` if `value1` is strictly lower than `value2`, or `false` otherwise.
* * `['<=', value1, value2]` returns `true` if `value1` is lower than or equals `value2`, or `false` otherwise.
* * `['>', value1, value2]` returns `true` if `value1` is strictly greater than `value2`, or `false` otherwise.
* * `['>=', value1, value2]` returns `true` if `value1` is greater than or equals `value2`, or `false` otherwise.
* * `['==', value1, value2]` returns `true` if `value1` equals `value2`, or `false` otherwise.
* * `['!=', value1, value2]` returns `true` if `value1` does not equal `value2`, or `false` otherwise.
* * `['!', value1]` returns `false` if `value1` is `true` or greater than `0`, or `true` otherwise.
* * `['all', value1, value2, ...]` returns `true` if all the inputs are `true`, `false` otherwise.
* * `['any', value1, value2, ...]` returns `true` if any of the inputs are `true`, `false` otherwise.
* * `['between', value1, value2, value3]` returns `true` if `value1` is contained between `value2` and `value3`
* (inclusively), or `false` otherwise.
*
* * Conversion operators:
* * `['array', value1, ...valueN]` creates a numerical array from `number` values; please note that the amount of
* values can currently only be 2, 3 or 4.
* * `['color', red, green, blue, alpha]` creates a `color` value from `number` values; the `alpha` parameter is
* optional; if not specified, it will be set to 1.
* Note: `red`, `green` and `blue` components must be values between 0 and 255; `alpha` between 0 and 1.
* * `['palette', index, colors]` picks a `color` value from an array of colors using the given index; the `index`
* expression must evaluate to a number; the items in the `colors` array must be strings with hex colors
* (e.g. `'#86A136'`), colors using the rgba[a] functional notation (e.g. `'rgb(134, 161, 54)'` or `'rgba(134, 161, 54, 1)'`),
* named colors (e.g. `'red'`), or array literals with 3 ([r, g, b]) or 4 ([r, g, b, a]) values (with r, g, and b
* in the 0-255 range and a in the 0-1 range).
*
* Values can either be literals or another operator, as they will be evaluated recursively.
* Literal values can be of the following types:
* * `boolean`
* * `number`
* * `string`
* * {@link module:ol/color~Color}
*
* @typedef {Array<*>|import("../color.js").Color|string|number|boolean} ExpressionValue
* @api
*/
/**
* Possible inferred types from a given value or expression.
* Note: these are binary flags.
* @enum {number}
*/
export const ValueTypes = {
NUMBER: 0b00001,
STRING: 0b00010,
COLOR: 0b00100,
BOOLEAN: 0b01000,
NUMBER_ARRAY: 0b10000,
ANY: 0b11111,
NONE: 0,
};
/**
* An operator declaration must contain two methods: `getReturnType` which returns a type based on
* the operator arguments, and `toGlsl` which returns a GLSL-compatible string.
* Note: both methods can process arguments recursively.
* @typedef {Object} Operator
* @property {function(Array<ExpressionValue>): ValueTypes|number} getReturnType Returns one or several types
* @property {function(ParsingContext, Array<ExpressionValue>, ValueTypes=): string} toGlsl Returns a GLSL-compatible string
* Note: takes in an optional type hint as 3rd parameter
*/
/**
* Operator declarations
* @type {Object<string, Operator>}
*/
export const Operators = {};
/**
* Returns the possible types for a given value (each type being a binary flag)
* To test a value use e.g. `getValueType(v) & ValueTypes.BOOLEAN`
* @param {ExpressionValue} value Value
* @return {ValueTypes|number} Type or types inferred from the value
*/
export function getValueType(value) {
if (typeof value === 'number') {
return ValueTypes.NUMBER;
}
if (typeof value === 'boolean') {
return ValueTypes.BOOLEAN;
}
if (typeof value === 'string') {
if (isStringColor(value)) {
return ValueTypes.COLOR | ValueTypes.STRING;
}
return ValueTypes.STRING;
}
if (!Array.isArray(value)) {
throw new Error(`Unhandled value type: ${JSON.stringify(value)}`);
}
const valueArr = /** @type {Array<*>} */ (value);
const onlyNumbers = valueArr.every(function (v) {
return typeof v === 'number';
});
if (onlyNumbers) {
if (valueArr.length === 3 || valueArr.length === 4) {
return ValueTypes.COLOR | ValueTypes.NUMBER_ARRAY;
}
return ValueTypes.NUMBER_ARRAY;
}
if (typeof valueArr[0] !== 'string') {
throw new Error(
`Expected an expression operator but received: ${JSON.stringify(
valueArr
)}`
);
}
const operator = Operators[valueArr[0]];
if (operator === undefined) {
throw new Error(
`Unrecognized expression operator: ${JSON.stringify(valueArr)}`
);
}
return operator.getReturnType(valueArr.slice(1));
}
/**
* Checks if only one value type is enabled in the input number.
* @param {ValueTypes|number} valueType Number containing value type binary flags
* @return {boolean} True if only one type flag is enabled, false if zero or multiple
*/
export function isTypeUnique(valueType) {
return Math.log2(valueType) % 1 === 0;
}
/**
* Context available during the parsing of an expression.
* @typedef {Object} ParsingContext
* @property {boolean} [inFragmentShader] If false, means the expression output should be made for a vertex shader
* @property {Array<string>} variables List of variables used in the expression; contains **unprefixed names**
* @property {Array<string>} attributes List of attributes used in the expression; contains **unprefixed names**
* @property {Object<string, number>} stringLiteralsMap This object maps all encountered string values to a number
* @property {Object<string, string>} functions Lookup of functions used by the style.
* @property {number} [bandCount] Number of bands per pixel.
* @property {Array<PaletteTexture>} [paletteTextures] List of palettes used by the style.
*/
/**
* Will return the number as a float with a dot separator, which is required by GLSL.
* @param {number} v Numerical value.
* @return {string} The value as string.
*/
export function numberToGlsl(v) {
const s = v.toString();
return s.includes('.') ? s : s + '.0';
}
/**
* Will return the number array as a float with a dot separator, concatenated with ', '.
* @param {Array<number>} array Numerical values array.
* @return {string} The array as a vector, e. g.: `vec3(1.0, 2.0, 3.0)`.
*/
export function arrayToGlsl(array) {
if (array.length < 2 || array.length > 4) {
throw new Error(
'`formatArray` can only output `vec2`, `vec3` or `vec4` arrays.'
);
}
return `vec${array.length}(${array.map(numberToGlsl).join(', ')})`;
}
/**
* Will normalize and converts to string a `vec4` color array compatible with GLSL.
* @param {string|import("../color.js").Color} color Color either in string format or [r, g, b, a] array format,
* with RGB components in the 0..255 range and the alpha component in the 0..1 range.
* Note that the final array will always have 4 components.
* @return {string} The color expressed in the `vec4(1.0, 1.0, 1.0, 1.0)` form.
*/
export function colorToGlsl(color) {
const array = asArray(color).slice();
if (array.length < 4) {
array.push(1);
}
return arrayToGlsl(
array.map(function (c, i) {
return i < 3 ? c / 255 : c;
})
);
}
/**
* Returns a stable equivalent number for the string literal.
* @param {ParsingContext} context Parsing context
* @param {string} string String literal value
* @return {number} Number equivalent
*/
export function getStringNumberEquivalent(context, string) {
if (context.stringLiteralsMap[string] === undefined) {
context.stringLiteralsMap[string] = Object.keys(
context.stringLiteralsMap
).length;
}
return context.stringLiteralsMap[string];
}
/**
* Returns a stable equivalent number for the string literal, for use in shaders. This number is then
* converted to be a GLSL-compatible string.
* @param {ParsingContext} context Parsing context
* @param {string} string String literal value
* @return {string} GLSL-compatible string containing a number
*/
export function stringToGlsl(context, string) {
return numberToGlsl(getStringNumberEquivalent(context, string));
}
/**
* Recursively parses a style expression and outputs a GLSL-compatible string. Takes in a parsing context that
* will be read and modified during the parsing operation.
* @param {ParsingContext} context Parsing context
* @param {ExpressionValue} value Value
* @param {ValueTypes|number} [typeHint] Hint for the expected final type (can be several types combined)
* @return {string} GLSL-compatible output
*/
export function expressionToGlsl(context, value, typeHint) {
// operator
if (Array.isArray(value) && typeof value[0] === 'string') {
const operator = Operators[value[0]];
if (operator === undefined) {
throw new Error(
`Unrecognized expression operator: ${JSON.stringify(value)}`
);
}
return operator.toGlsl(context, value.slice(1), typeHint);
}
const valueType = getValueType(value);
if ((valueType & ValueTypes.NUMBER) > 0) {
return numberToGlsl(/** @type {number} */ (value));
}
if ((valueType & ValueTypes.BOOLEAN) > 0) {
return value.toString();
}
if (
(valueType & ValueTypes.STRING) > 0 &&
(typeHint === undefined || typeHint == ValueTypes.STRING)
) {
return stringToGlsl(context, value.toString());
}
if (
(valueType & ValueTypes.COLOR) > 0 &&
(typeHint === undefined || typeHint == ValueTypes.COLOR)
) {
return colorToGlsl(/** @type {Array<number> | string} */ (value));
}
if ((valueType & ValueTypes.NUMBER_ARRAY) > 0) {
return arrayToGlsl(/** @type {Array<number>} */ (value));
}
throw new Error(`Unexpected expression ${value} (expected type ${typeHint})`);
}
function assertNumber(value) {
if (!(getValueType(value) & ValueTypes.NUMBER)) {
throw new Error(
`A numeric value was expected, got ${JSON.stringify(value)} instead`
);
}
}
function assertNumbers(values) {
for (let i = 0; i < values.length; i++) {
assertNumber(values[i]);
}
}
function assertString(value) {
if (!(getValueType(value) & ValueTypes.STRING)) {
throw new Error(
`A string value was expected, got ${JSON.stringify(value)} instead`
);
}
}
function assertBoolean(value) {
if (!(getValueType(value) & ValueTypes.BOOLEAN)) {
throw new Error(
`A boolean value was expected, got ${JSON.stringify(value)} instead`
);
}
}
function assertArgsCount(args, count) {
if (args.length !== count) {
throw new Error(
`Exactly ${count} arguments were expected, got ${args.length} instead`
);
}
}
function assertArgsMinCount(args, count) {
if (args.length < count) {
throw new Error(
`At least ${count} arguments were expected, got ${args.length} instead`
);
}
}
function assertArgsMaxCount(args, count) {
if (args.length > count) {
throw new Error(
`At most ${count} arguments were expected, got ${args.length} instead`
);
}
}
function assertArgsEven(args) {
if (args.length % 2 !== 0) {
throw new Error(
`An even amount of arguments was expected, got ${args} instead`
);
}
}
function assertArgsOdd(args) {
if (args.length % 2 === 0) {
throw new Error(
`An odd amount of arguments was expected, got ${args} instead`
);
}
}
function assertUniqueInferredType(args, types) {
if (!isTypeUnique(types)) {
throw new Error(
`Could not infer only one type from the following expression: ${JSON.stringify(
args
)}`
);
}
}
Operators['get'] = {
getReturnType: function (args) {
return ValueTypes.ANY;
},
toGlsl: function (context, args) {
assertArgsCount(args, 1);
assertString(args[0]);
const value = args[0].toString();
if (!context.attributes.includes(value)) {
context.attributes.push(value);
}
const prefix = context.inFragmentShader ? 'v_' : 'a_';
return prefix + value;
},
};
/**
* Get the uniform name given a variable name.
* @param {string} variableName The variable name.
* @return {string} The uniform name.
*/
export function uniformNameForVariable(variableName) {
return 'u_var_' + variableName;
}
Operators['var'] = {
getReturnType: function (args) {
return ValueTypes.ANY;
},
toGlsl: function (context, args) {
assertArgsCount(args, 1);
assertString(args[0]);
const value = args[0].toString();
if (!context.variables.includes(value)) {
context.variables.push(value);
}
return uniformNameForVariable(value);
},
};
export const PALETTE_TEXTURE_ARRAY = 'u_paletteTextures';
// ['palette', index, colors]
Operators['palette'] = {
getReturnType: function (args) {
return ValueTypes.COLOR;
},
toGlsl: function (context, args) {
assertArgsCount(args, 2);
assertNumber(args[0]);
const index = expressionToGlsl(context, args[0]);
const colors = args[1];
if (!Array.isArray(colors)) {
throw new Error('The second argument of palette must be an array');
}
const numColors = colors.length;
const palette = new Uint8Array(numColors * 4);
for (let i = 0; i < numColors; i++) {
const candidate = colors[i];
/**
* @type {import('../color.js').Color}
*/
let color;
if (typeof candidate === 'string') {
color = fromString(candidate);
} else {
if (!Array.isArray(candidate)) {
throw new Error(
'The second argument of palette must be an array of strings or colors'
);
}
const length = candidate.length;
if (length === 4) {
color = candidate;
} else {
if (length !== 3) {
throw new Error(
`Expected palette color to have 3 or 4 values, got ${length}`
);
}
color = [candidate[0], candidate[1], candidate[2], 1];
}
}
const offset = i * 4;
palette[offset] = color[0];
palette[offset + 1] = color[1];
palette[offset + 2] = color[2];
palette[offset + 3] = color[3] * 255;
}
if (!context.paletteTextures) {
context.paletteTextures = [];
}
const paletteName = `${PALETTE_TEXTURE_ARRAY}[${context.paletteTextures.length}]`;
const paletteTexture = new PaletteTexture(paletteName, palette);
context.paletteTextures.push(paletteTexture);
return `texture2D(${paletteName}, vec2((${index} + 0.5) / ${numColors}.0, 0.5))`;
},
};
const GET_BAND_VALUE_FUNC = 'getBandValue';
Operators['band'] = {
getReturnType: function (args) {
return ValueTypes.NUMBER;
},
toGlsl: function (context, args) {
assertArgsMinCount(args, 1);
assertArgsMaxCount(args, 3);
const band = args[0];
if (!(GET_BAND_VALUE_FUNC in context.functions)) {
let ifBlocks = '';
const bandCount = context.bandCount || 1;
for (let i = 0; i < bandCount; i++) {
const colorIndex = Math.floor(i / 4);
let bandIndex = i % 4;
if (i === bandCount - 1 && bandIndex === 1) {
// LUMINANCE_ALPHA - band 1 assigned to rgb and band 2 assigned to alpha
bandIndex = 3;
}
const textureName = `${Uniforms.TILE_TEXTURE_ARRAY}[${colorIndex}]`;
ifBlocks += `
if (band == ${i + 1}.0) {
return texture2D(${textureName}, v_textureCoord + vec2(dx, dy))[${bandIndex}];
}
`;
}
context.functions[GET_BAND_VALUE_FUNC] = `
float getBandValue(float band, float xOffset, float yOffset) {
float dx = xOffset / ${Uniforms.TEXTURE_PIXEL_WIDTH};
float dy = yOffset / ${Uniforms.TEXTURE_PIXEL_HEIGHT};
${ifBlocks}
}
`;
}
const bandExpression = expressionToGlsl(context, band);
const xOffsetExpression = expressionToGlsl(context, args[1] || 0);
const yOffsetExpression = expressionToGlsl(context, args[2] || 0);
return `${GET_BAND_VALUE_FUNC}(${bandExpression}, ${xOffsetExpression}, ${yOffsetExpression})`;
},
};
Operators['time'] = {
getReturnType: function (args) {
return ValueTypes.NUMBER;
},
toGlsl: function (context, args) {
assertArgsCount(args, 0);
return 'u_time';
},
};
Operators['zoom'] = {
getReturnType: function (args) {
return ValueTypes.NUMBER;
},
toGlsl: function (context, args) {
assertArgsCount(args, 0);
return 'u_zoom';
},
};
Operators['resolution'] = {
getReturnType: function (args) {
return ValueTypes.NUMBER;
},
toGlsl: function (context, args) {
assertArgsCount(args, 0);
return 'u_resolution';
},
};
Operators['*'] = {
getReturnType: function (args) {
return ValueTypes.NUMBER;
},
toGlsl: function (context, args) {
assertArgsCount(args, 2);
assertNumbers(args);
return `(${expressionToGlsl(context, args[0])} * ${expressionToGlsl(
context,
args[1]
)})`;
},
};
Operators['/'] = {
getReturnType: function (args) {
return ValueTypes.NUMBER;
},
toGlsl: function (context, args) {
assertArgsCount(args, 2);
assertNumbers(args);
return `(${expressionToGlsl(context, args[0])} / ${expressionToGlsl(
context,
args[1]
)})`;
},
};
Operators['+'] = {
getReturnType: function (args) {
return ValueTypes.NUMBER;
},
toGlsl: function (context, args) {
assertArgsCount(args, 2);
assertNumbers(args);
return `(${expressionToGlsl(context, args[0])} + ${expressionToGlsl(
context,
args[1]
)})`;
},
};
Operators['-'] = {
getReturnType: function (args) {
return ValueTypes.NUMBER;
},
toGlsl: function (context, args) {
assertArgsCount(args, 2);
assertNumbers(args);
return `(${expressionToGlsl(context, args[0])} - ${expressionToGlsl(
context,
args[1]
)})`;
},
};
Operators['clamp'] = {
getReturnType: function (args) {
return ValueTypes.NUMBER;
},
toGlsl: function (context, args) {
assertArgsCount(args, 3);
assertNumbers(args);
const min = expressionToGlsl(context, args[1]);
const max = expressionToGlsl(context, args[2]);
return `clamp(${expressionToGlsl(context, args[0])}, ${min}, ${max})`;
},
};
Operators['%'] = {
getReturnType: function (args) {
return ValueTypes.NUMBER;
},
toGlsl: function (context, args) {
assertArgsCount(args, 2);
assertNumbers(args);
return `mod(${expressionToGlsl(context, args[0])}, ${expressionToGlsl(
context,
args[1]
)})`;
},
};
Operators['^'] = {
getReturnType: function (args) {
return ValueTypes.NUMBER;
},
toGlsl: function (context, args) {
assertArgsCount(args, 2);
assertNumbers(args);
return `pow(${expressionToGlsl(context, args[0])}, ${expressionToGlsl(
context,
args[1]
)})`;
},
};
Operators['abs'] = {
getReturnType: function (args) {
return ValueTypes.NUMBER;
},
toGlsl: function (context, args) {
assertArgsCount(args, 1);
assertNumbers(args);
return `abs(${expressionToGlsl(context, args[0])})`;
},
};
Operators['floor'] = {
getReturnType: function (args) {
return ValueTypes.NUMBER;
},
toGlsl: function (context, args) {
assertArgsCount(args, 1);
assertNumbers(args);
return `floor(${expressionToGlsl(context, args[0])})`;
},
};
Operators['round'] = {
getReturnType: function (args) {
return ValueTypes.NUMBER;
},
toGlsl: function (context, args) {
assertArgsCount(args, 1);
assertNumbers(args);
return `floor(${expressionToGlsl(context, args[0])} + 0.5)`;
},
};
Operators['ceil'] = {
getReturnType: function (args) {
return ValueTypes.NUMBER;
},
toGlsl: function (context, args) {
assertArgsCount(args, 1);
assertNumbers(args);
return `ceil(${expressionToGlsl(context, args[0])})`;
},
};
Operators['sin'] = {
getReturnType: function (args) {
return ValueTypes.NUMBER;
},
toGlsl: function (context, args) {
assertArgsCount(args, 1);
assertNumbers(args);
return `sin(${expressionToGlsl(context, args[0])})`;
},
};
Operators['cos'] = {
getReturnType: function (args) {
return ValueTypes.NUMBER;
},
toGlsl: function (context, args) {
assertArgsCount(args, 1);
assertNumbers(args);
return `cos(${expressionToGlsl(context, args[0])})`;
},
};
Operators['atan'] = {
getReturnType: function (args) {
return ValueTypes.NUMBER;
},
toGlsl: function (context, args) {
assertArgsMinCount(args, 1);
assertArgsMaxCount(args, 2);
assertNumbers(args);
return args.length === 2
? `atan(${expressionToGlsl(context, args[0])}, ${expressionToGlsl(
context,
args[1]
)})`
: `atan(${expressionToGlsl(context, args[0])})`;
},
};
Operators['>'] = {
getReturnType: function (args) {
return ValueTypes.BOOLEAN;
},
toGlsl: function (context, args) {
assertArgsCount(args, 2);
assertNumbers(args);
return `(${expressionToGlsl(context, args[0])} > ${expressionToGlsl(
context,
args[1]
)})`;
},
};
Operators['>='] = {
getReturnType: function (args) {
return ValueTypes.BOOLEAN;
},
toGlsl: function (context, args) {
assertArgsCount(args, 2);
assertNumbers(args);
return `(${expressionToGlsl(context, args[0])} >= ${expressionToGlsl(
context,
args[1]
)})`;
},
};
Operators['<'] = {
getReturnType: function (args) {
return ValueTypes.BOOLEAN;
},
toGlsl: function (context, args) {
assertArgsCount(args, 2);
assertNumbers(args);
return `(${expressionToGlsl(context, args[0])} < ${expressionToGlsl(
context,
args[1]
)})`;
},
};
Operators['<='] = {
getReturnType: function (args) {
return ValueTypes.BOOLEAN;
},
toGlsl: function (context, args) {
assertArgsCount(args, 2);
assertNumbers(args);
return `(${expressionToGlsl(context, args[0])} <= ${expressionToGlsl(
context,
args[1]
)})`;
},
};
function getEqualOperator(operator) {
return {
getReturnType: function (args) {
return ValueTypes.BOOLEAN;
},
toGlsl: function (context, args) {
assertArgsCount(args, 2);
// find common type
let type = ValueTypes.ANY;
for (let i = 0; i < args.length; i++) {
type &= getValueType(args[i]);
}
if (type === ValueTypes.NONE) {
throw new Error(
`All arguments should be of compatible type, got ${JSON.stringify(
args
)} instead`
);
}
// Since it's not possible to have color types here, we can leave it out
// This fixes issues in case the value type is ambiguously detected as a color (e.g. the string 'red')
type &= ~ValueTypes.COLOR;
return `(${expressionToGlsl(
context,
args[0],
type
)} ${operator} ${expressionToGlsl(context, args[1], type)})`;
},
};
}
Operators['=='] = getEqualOperator('==');
Operators['!='] = getEqualOperator('!=');
Operators['!'] = {
getReturnType: function (args) {
return ValueTypes.BOOLEAN;
},
toGlsl: function (context, args) {
assertArgsCount(args, 1);
assertBoolean(args[0]);
return `(!${expressionToGlsl(context, args[0])})`;
},
};
function getDecisionOperator(operator) {
return {
getReturnType: function (args) {
return ValueTypes.BOOLEAN;
},
toGlsl: function (context, args) {
assertArgsMinCount(args, 2);
for (let i = 0; i < args.length; i++) {
assertBoolean(args[i]);
}
let result = '';
result = args
.map((arg) => expressionToGlsl(context, arg))
.join(` ${operator} `);
result = `(${result})`;
return result;
},
};
}
Operators['all'] = getDecisionOperator('&&');
Operators['any'] = getDecisionOperator('||');
Operators['between'] = {
getReturnType: function (args) {
return ValueTypes.BOOLEAN;
},
toGlsl: function (context, args) {
assertArgsCount(args, 3);
assertNumbers(args);
const min = expressionToGlsl(context, args[1]);
const max = expressionToGlsl(context, args[2]);
const value = expressionToGlsl(context, args[0]);
return `(${value} >= ${min} && ${value} <= ${max})`;
},
};
Operators['array'] = {
getReturnType: function (args) {
return ValueTypes.NUMBER_ARRAY;
},
toGlsl: function (context, args) {
assertArgsMinCount(args, 2);
assertArgsMaxCount(args, 4);
assertNumbers(args);
const parsedArgs = args.map(function (val) {
return expressionToGlsl(context, val, ValueTypes.NUMBER);
});
return `vec${args.length}(${parsedArgs.join(', ')})`;
},
};
Operators['color'] = {
getReturnType: function (args) {
return ValueTypes.COLOR;
},
toGlsl: function (context, args) {
assertArgsMinCount(args, 3);
assertArgsMaxCount(args, 4);
assertNumbers(args);
const array = /** @type {Array<number>} */ (args);
if (args.length === 3) {
array.push(1);
}
const parsedArgs = args.map(function (val, i) {
return (
expressionToGlsl(context, val, ValueTypes.NUMBER) +
(i < 3 ? ' / 255.0' : '')
);
});
return `vec${args.length}(${parsedArgs.join(', ')})`;
},
};
Operators['interpolate'] = {
getReturnType: function (args) {
let type = ValueTypes.COLOR | ValueTypes.NUMBER;
for (let i = 3; i < args.length; i += 2) {
type = type & getValueType(args[i]);
}
return type;
},
toGlsl: function (context, args, typeHint) {
assertArgsEven(args);
assertArgsMinCount(args, 6);
// validate interpolation type
const type = args[0];
let interpolation;
switch (type[0]) {
case 'linear':
interpolation = 1;
break;
case 'exponential':
interpolation = type[1];
break;
default:
interpolation = null;
}
if (!interpolation) {
throw new Error(
`Invalid interpolation type for "interpolate" operator, received: ${JSON.stringify(
type
)}`
);
}
// compute input/output types
typeHint = typeHint !== undefined ? typeHint : ValueTypes.ANY;
const outputType = Operators['interpolate'].getReturnType(args) & typeHint;
assertUniqueInferredType(args, outputType);
const input = expressionToGlsl(context, args[1]);
const exponent = numberToGlsl(interpolation);
let result = '';
for (let i = 2; i < args.length - 2; i += 2) {
const stop1 = expressionToGlsl(context, args[i]);
const output1 =
result || expressionToGlsl(context, args[i + 1], outputType);
const stop2 = expressionToGlsl(context, args[i + 2]);
const output2 = expressionToGlsl(context, args[i + 3], outputType);
result = `mix(${output1}, ${output2}, pow(clamp((${input} - ${stop1}) / (${stop2} - ${stop1}), 0.0, 1.0), ${exponent}))`;
}
return result;
},
};
Operators['match'] = {
getReturnType: function (args) {
let type = ValueTypes.ANY;
for (let i = 2; i < args.length; i += 2) {
type = type & getValueType(args[i]);
}
type = type & getValueType(args[args.length - 1]);
return type;
},
toGlsl: function (context, args, typeHint) {
assertArgsEven(args);
assertArgsMinCount(args, 4);
typeHint = typeHint !== undefined ? typeHint : ValueTypes.ANY;
const outputType = Operators['match'].getReturnType(args) & typeHint;
assertUniqueInferredType(args, outputType);
const input = expressionToGlsl(context, args[0]);
const fallback = expressionToGlsl(
context,
args[args.length - 1],
outputType
);
let result = null;
for (let i = args.length - 3; i >= 1; i -= 2) {
const match = expressionToGlsl(context, args[i]);
const output = expressionToGlsl(context, args[i + 1], outputType);
result = `(${input} == ${match} ? ${output} : ${result || fallback})`;
}
return result;
},
};
Operators['case'] = {
getReturnType: function (args) {
let type = ValueTypes.ANY;
for (let i = 1; i < args.length; i += 2) {
type = type & getValueType(args[i]);
}
type = type & getValueType(args[args.length - 1]);
return type;
},
toGlsl: function (context, args, typeHint) {
assertArgsOdd(args);
assertArgsMinCount(args, 3);
typeHint = typeHint !== undefined ? typeHint : ValueTypes.ANY;
const outputType = Operators['case'].getReturnType(args) & typeHint;
assertUniqueInferredType(args, outputType);
for (let i = 0; i < args.length - 1; i += 2) {
assertBoolean(args[i]);
}
const fallback = expressionToGlsl(
context,
args[args.length - 1],
outputType
);
let result = null;
for (let i = args.length - 3; i >= 0; i -= 2) {
const condition = expressionToGlsl(context, args[i]);
const output = expressionToGlsl(context, args[i + 1], outputType);
result = `(${condition} ? ${output} : ${result || fallback})`;
}
return result;
},
};