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/**
* @module ol/renderer/Map
*/
import Disposable from '../Disposable.js';
import {TRUE} from '../functions.js';
import {abstract} from '../util.js';
import {compose as composeTransform, makeInverse} from '../transform.js';
import {getWidth} from '../extent.js';
import {shared as iconImageCache} from '../style/IconImageCache.js';
import {inView} from '../layer/Layer.js';
import {wrapX} from '../coordinate.js';
/**
* @typedef HitMatch
* @property {import("../Feature.js").FeatureLike} feature Feature.
* @property {import("../layer/Layer.js").default} layer Layer.
* @property {import("../geom/SimpleGeometry.js").default} geometry Geometry.
* @property {number} distanceSq Squared distance.
* @property {import("./vector.js").FeatureCallback<T>} callback Callback.
* @template T
*/
/**
* @abstract
*/
class MapRenderer extends Disposable {
/**
* @param {import("../Map.js").default} map Map.
*/
constructor(map) {
super();
/**
* @private
* @type {import("../Map.js").default}
*/
this.map_ = map;
}
/**
* @abstract
* @param {import("../render/EventType.js").default} type Event type.
* @param {import("../Map.js").FrameState} frameState Frame state.
*/
dispatchRenderEvent(type, frameState) {
abstract();
}
/**
* @param {import("../Map.js").FrameState} frameState FrameState.
* @protected
*/
calculateMatrices2D(frameState) {
const viewState = frameState.viewState;
const coordinateToPixelTransform = frameState.coordinateToPixelTransform;
const pixelToCoordinateTransform = frameState.pixelToCoordinateTransform;
composeTransform(
coordinateToPixelTransform,
frameState.size[0] / 2,
frameState.size[1] / 2,
1 / viewState.resolution,
-1 / viewState.resolution,
-viewState.rotation,
-viewState.center[0],
-viewState.center[1]
);
makeInverse(pixelToCoordinateTransform, coordinateToPixelTransform);
}
/**
* @param {import("../coordinate.js").Coordinate} coordinate Coordinate.
* @param {import("../Map.js").FrameState} frameState FrameState.
* @param {number} hitTolerance Hit tolerance in pixels.
* @param {boolean} checkWrapped Check for wrapped geometries.
* @param {import("./vector.js").FeatureCallback<T>} callback Feature callback.
* @param {S} thisArg Value to use as `this` when executing `callback`.
* @param {function(this: U, import("../layer/Layer.js").default): boolean} layerFilter Layer filter
* function, only layers which are visible and for which this function
* returns `true` will be tested for features. By default, all visible
* layers will be tested.
* @param {U} thisArg2 Value to use as `this` when executing `layerFilter`.
* @return {T|undefined} Callback result.
* @template S,T,U
*/
forEachFeatureAtCoordinate(
coordinate,
frameState,
hitTolerance,
checkWrapped,
callback,
thisArg,
layerFilter,
thisArg2
) {
let result;
const viewState = frameState.viewState;
/**
* @param {boolean} managed Managed layer.
* @param {import("../Feature.js").FeatureLike} feature Feature.
* @param {import("../layer/Layer.js").default} layer Layer.
* @param {import("../geom/Geometry.js").default} geometry Geometry.
* @return {T|undefined} Callback result.
*/
function forEachFeatureAtCoordinate(managed, feature, layer, geometry) {
return callback.call(thisArg, feature, managed ? layer : null, geometry);
}
const projection = viewState.projection;
const translatedCoordinate = wrapX(coordinate.slice(), projection);
const offsets = [[0, 0]];
if (projection.canWrapX() && checkWrapped) {
const projectionExtent = projection.getExtent();
const worldWidth = getWidth(projectionExtent);
offsets.push([-worldWidth, 0], [worldWidth, 0]);
}
const layerStates = frameState.layerStatesArray;
const numLayers = layerStates.length;
const matches = /** @type {Array<HitMatch<T>>} */ ([]);
const tmpCoord = [];
for (let i = 0; i < offsets.length; i++) {
for (let j = numLayers - 1; j >= 0; --j) {
const layerState = layerStates[j];
const layer = layerState.layer;
if (
layer.hasRenderer() &&
inView(layerState, viewState) &&
layerFilter.call(thisArg2, layer)
) {
const layerRenderer = layer.getRenderer();
const source = layer.getSource();
if (layerRenderer && source) {
const coordinates = source.getWrapX()
? translatedCoordinate
: coordinate;
const callback = forEachFeatureAtCoordinate.bind(
null,
layerState.managed
);
tmpCoord[0] = coordinates[0] + offsets[i][0];
tmpCoord[1] = coordinates[1] + offsets[i][1];
result = layerRenderer.forEachFeatureAtCoordinate(
tmpCoord,
frameState,
hitTolerance,
callback,
matches
);
}
if (result) {
return result;
}
}
}
}
if (matches.length === 0) {
return undefined;
}
const order = 1 / matches.length;
matches.forEach((m, i) => (m.distanceSq += i * order));
matches.sort((a, b) => a.distanceSq - b.distanceSq);
matches.some((m) => {
return (result = m.callback(m.feature, m.layer, m.geometry));
});
return result;
}
/**
* @param {import("../coordinate.js").Coordinate} coordinate Coordinate.
* @param {import("../Map.js").FrameState} frameState FrameState.
* @param {number} hitTolerance Hit tolerance in pixels.
* @param {boolean} checkWrapped Check for wrapped geometries.
* @param {function(this: U, import("../layer/Layer.js").default): boolean} layerFilter Layer filter
* function, only layers which are visible and for which this function
* returns `true` will be tested for features. By default, all visible
* layers will be tested.
* @param {U} thisArg Value to use as `this` when executing `layerFilter`.
* @return {boolean} Is there a feature at the given coordinate?
* @template U
*/
hasFeatureAtCoordinate(
coordinate,
frameState,
hitTolerance,
checkWrapped,
layerFilter,
thisArg
) {
const hasFeature = this.forEachFeatureAtCoordinate(
coordinate,
frameState,
hitTolerance,
checkWrapped,
TRUE,
this,
layerFilter,
thisArg
);
return hasFeature !== undefined;
}
/**
* @return {import("../Map.js").default} Map.
*/
getMap() {
return this.map_;
}
/**
* Render.
* @abstract
* @param {?import("../Map.js").FrameState} frameState Frame state.
*/
renderFrame(frameState) {
abstract();
}
/**
* @param {import("../Map.js").FrameState} frameState Frame state.
* @protected
*/
scheduleExpireIconCache(frameState) {
if (iconImageCache.canExpireCache()) {
frameState.postRenderFunctions.push(expireIconCache);
}
}
}
/**
* @param {import("../Map.js").default} map Map.
* @param {import("../Map.js").FrameState} frameState Frame state.
*/
function expireIconCache(map, frameState) {
iconImageCache.expire();
}
export default MapRenderer;