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/**
* @module ol/layer/Layer
*/
import BaseLayer from './Base.js';
import EventType from '../events/EventType.js';
import LayerProperty from './Property.js';
import RenderEventType from '../render/EventType.js';
import {assert} from '../asserts.js';
import {listen, unlistenByKey} from '../events.js';
/**
* @typedef {function(import("../Map.js").FrameState):HTMLElement} RenderFunction
*/
/***
* @template Return
* @typedef {import("../Observable").OnSignature<import("../Observable").EventTypes, import("../events/Event.js").default, Return> &
* import("../Observable").OnSignature<import("./Base").BaseLayerObjectEventTypes|
* 'change:source', import("../Object").ObjectEvent, Return> &
* import("../Observable").OnSignature<import("../render/EventType").LayerRenderEventTypes, import("../render/Event").default, Return> &
* import("../Observable").CombinedOnSignature<import("../Observable").EventTypes|import("./Base").BaseLayerObjectEventTypes|'change:source'|
* import("../render/EventType").LayerRenderEventTypes, Return>} LayerOnSignature
*/
/**
* @template {import("../source/Source.js").default} [SourceType=import("../source/Source.js").default]
* @typedef {Object} Options
* @property {string} [className='ol-layer'] A CSS class name to set to the layer element.
* @property {number} [opacity=1] Opacity (0, 1).
* @property {boolean} [visible=true] Visibility.
* @property {import("../extent.js").Extent} [extent] The bounding extent for layer rendering. The layer will not be
* rendered outside of this extent.
* @property {number} [zIndex] The z-index for layer rendering. At rendering time, the layers
* will be ordered, first by Z-index and then by position. When `undefined`, a `zIndex` of 0 is assumed
* for layers that are added to the map's `layers` collection, or `Infinity` when the layer's `setMap()`
* method was used.
* @property {number} [minResolution] The minimum resolution (inclusive) at which this layer will be
* visible.
* @property {number} [maxResolution] The maximum resolution (exclusive) below which this layer will
* be visible.
* @property {number} [minZoom] The minimum view zoom level (exclusive) above which this layer will be
* visible.
* @property {number} [maxZoom] The maximum view zoom level (inclusive) at which this layer will
* be visible.
* @property {SourceType} [source] Source for this layer. If not provided to the constructor,
* the source can be set by calling {@link module:ol/layer/Layer~Layer#setSource layer.setSource(source)} after
* construction.
* @property {import("../Map.js").default|null} [map] Map.
* @property {RenderFunction} [render] Render function. Takes the frame state as input and is expected to return an
* HTML element. Will overwrite the default rendering for the layer.
* @property {Object<string, *>} [properties] Arbitrary observable properties. Can be accessed with `#get()` and `#set()`.
*/
/**
* @typedef {Object} State
* @property {import("./Layer.js").default} layer Layer.
* @property {number} opacity Opacity, the value is rounded to two digits to appear after the decimal point.
* @property {boolean} visible Visible.
* @property {boolean} managed Managed.
* @property {import("../extent.js").Extent} [extent] Extent.
* @property {number} zIndex ZIndex.
* @property {number} maxResolution Maximum resolution.
* @property {number} minResolution Minimum resolution.
* @property {number} minZoom Minimum zoom.
* @property {number} maxZoom Maximum zoom.
*/
/**
* @classdesc
* Base class from which all layer types are derived. This should only be instantiated
* in the case where a custom layer is added to the map with a custom `render` function.
* Such a function can be specified in the `options` object, and is expected to return an HTML element.
*
* A visual representation of raster or vector map data.
* Layers group together those properties that pertain to how the data is to be
* displayed, irrespective of the source of that data.
*
* Layers are usually added to a map with [map.addLayer()]{@link import("../Map.js").default#addLayer}.
* Components like {@link module:ol/interaction/Draw~Draw} use unmanaged layers
* internally. These unmanaged layers are associated with the map using
* [layer.setMap()]{@link module:ol/layer/Layer~Layer#setMap} instead.
*
* A generic `change` event is fired when the state of the source changes.
*
* @fires import("../render/Event.js").RenderEvent#prerender
* @fires import("../render/Event.js").RenderEvent#postrender
*
* @template {import("../source/Source.js").default} [SourceType=import("../source/Source.js").default]
* @template {import("../renderer/Layer.js").default} [RendererType=import("../renderer/Layer.js").default]
* @api
*/
class Layer extends BaseLayer {
/**
* @param {Options<SourceType>} options Layer options.
*/
constructor(options) {
const baseOptions = Object.assign({}, options);
delete baseOptions.source;
super(baseOptions);
/***
* @type {LayerOnSignature<import("../events").EventsKey>}
*/
this.on;
/***
* @type {LayerOnSignature<import("../events").EventsKey>}
*/
this.once;
/***
* @type {LayerOnSignature<void>}
*/
this.un;
/**
* @private
* @type {?import("../events.js").EventsKey}
*/
this.mapPrecomposeKey_ = null;
/**
* @private
* @type {?import("../events.js").EventsKey}
*/
this.mapRenderKey_ = null;
/**
* @private
* @type {?import("../events.js").EventsKey}
*/
this.sourceChangeKey_ = null;
/**
* @private
* @type {RendererType}
*/
this.renderer_ = null;
/**
* @protected
* @type {boolean}
*/
this.rendered = false;
// Overwrite default render method with a custom one
if (options.render) {
this.render = options.render;
}
if (options.map) {
this.setMap(options.map);
}
this.addChangeListener(
LayerProperty.SOURCE,
this.handleSourcePropertyChange_
);
const source = options.source
? /** @type {SourceType} */ (options.source)
: null;
this.setSource(source);
}
/**
* @param {Array<import("./Layer.js").default>} [array] Array of layers (to be modified in place).
* @return {Array<import("./Layer.js").default>} Array of layers.
*/
getLayersArray(array) {
array = array ? array : [];
array.push(this);
return array;
}
/**
* @param {Array<import("./Layer.js").State>} [states] Optional list of layer states (to be modified in place).
* @return {Array<import("./Layer.js").State>} List of layer states.
*/
getLayerStatesArray(states) {
states = states ? states : [];
states.push(this.getLayerState());
return states;
}
/**
* Get the layer source.
* @return {SourceType|null} The layer source (or `null` if not yet set).
* @observable
* @api
*/
getSource() {
return /** @type {SourceType} */ (this.get(LayerProperty.SOURCE)) || null;
}
/**
* @return {SourceType|null} The source being rendered.
*/
getRenderSource() {
return this.getSource();
}
/**
* @return {import("../source/Source.js").State} Source state.
*/
getSourceState() {
const source = this.getSource();
return !source ? 'undefined' : source.getState();
}
/**
* @private
*/
handleSourceChange_() {
this.changed();
}
/**
* @private
*/
handleSourcePropertyChange_() {
if (this.sourceChangeKey_) {
unlistenByKey(this.sourceChangeKey_);
this.sourceChangeKey_ = null;
}
const source = this.getSource();
if (source) {
this.sourceChangeKey_ = listen(
source,
EventType.CHANGE,
this.handleSourceChange_,
this
);
}
this.changed();
}
/**
* @param {import("../pixel").Pixel} pixel Pixel.
* @return {Promise<Array<import("../Feature").default>>} Promise that resolves with
* an array of features.
*/
getFeatures(pixel) {
if (!this.renderer_) {
return new Promise((resolve) => resolve([]));
}
return this.renderer_.getFeatures(pixel);
}
/**
* @param {import("../pixel").Pixel} pixel Pixel.
* @return {Uint8ClampedArray|Uint8Array|Float32Array|DataView|null} Pixel data.
*/
getData(pixel) {
if (!this.renderer_ || !this.rendered) {
return null;
}
return this.renderer_.getData(pixel);
}
/**
* In charge to manage the rendering of the layer. One layer type is
* bounded with one layer renderer.
* @param {?import("../Map.js").FrameState} frameState Frame state.
* @param {HTMLElement} target Target which the renderer may (but need not) use
* for rendering its content.
* @return {HTMLElement} The rendered element.
*/
render(frameState, target) {
const layerRenderer = this.getRenderer();
if (layerRenderer.prepareFrame(frameState)) {
this.rendered = true;
return layerRenderer.renderFrame(frameState, target);
}
}
/**
* Called when a layer is not visible during a map render.
*/
unrender() {
this.rendered = false;
}
/**
* For use inside the library only.
* @param {import("../Map.js").default|null} map Map.
*/
setMapInternal(map) {
if (!map) {
this.unrender();
}
this.set(LayerProperty.MAP, map);
}
/**
* For use inside the library only.
* @return {import("../Map.js").default|null} Map.
*/
getMapInternal() {
return this.get(LayerProperty.MAP);
}
/**
* Sets the layer to be rendered on top of other layers on a map. The map will
* not manage this layer in its layers collection. This
* is useful for temporary layers. To remove an unmanaged layer from the map,
* use `#setMap(null)`.
*
* To add the layer to a map and have it managed by the map, use
* {@link module:ol/Map~Map#addLayer} instead.
* @param {import("../Map.js").default|null} map Map.
* @api
*/
setMap(map) {
if (this.mapPrecomposeKey_) {
unlistenByKey(this.mapPrecomposeKey_);
this.mapPrecomposeKey_ = null;
}
if (!map) {
this.changed();
}
if (this.mapRenderKey_) {
unlistenByKey(this.mapRenderKey_);
this.mapRenderKey_ = null;
}
if (map) {
this.mapPrecomposeKey_ = listen(
map,
RenderEventType.PRECOMPOSE,
function (evt) {
const renderEvent =
/** @type {import("../render/Event.js").default} */ (evt);
const layerStatesArray = renderEvent.frameState.layerStatesArray;
const layerState = this.getLayerState(false);
// A layer can only be added to the map once. Use either `layer.setMap()` or `map.addLayer()`, not both.
assert(
!layerStatesArray.some(function (arrayLayerState) {
return arrayLayerState.layer === layerState.layer;
}),
67
);
layerStatesArray.push(layerState);
},
this
);
this.mapRenderKey_ = listen(this, EventType.CHANGE, map.render, map);
this.changed();
}
}
/**
* Set the layer source.
* @param {SourceType|null} source The layer source.
* @observable
* @api
*/
setSource(source) {
this.set(LayerProperty.SOURCE, source);
}
/**
* Get the renderer for this layer.
* @return {RendererType|null} The layer renderer.
*/
getRenderer() {
if (!this.renderer_) {
this.renderer_ = this.createRenderer();
}
return this.renderer_;
}
/**
* @return {boolean} The layer has a renderer.
*/
hasRenderer() {
return !!this.renderer_;
}
/**
* Create a renderer for this layer.
* @return {RendererType} A layer renderer.
* @protected
*/
createRenderer() {
return null;
}
/**
* Clean up.
*/
disposeInternal() {
if (this.renderer_) {
this.renderer_.dispose();
delete this.renderer_;
}
this.setSource(null);
super.disposeInternal();
}
}
/**
* Return `true` if the layer is visible and if the provided view state
* has resolution and zoom levels that are in range of the layer's min/max.
* @param {State} layerState Layer state.
* @param {import("../View.js").State} viewState View state.
* @return {boolean} The layer is visible at the given view state.
*/
export function inView(layerState, viewState) {
if (!layerState.visible) {
return false;
}
const resolution = viewState.resolution;
if (
resolution < layerState.minResolution ||
resolution >= layerState.maxResolution
) {
return false;
}
const zoom = viewState.zoom;
return zoom > layerState.minZoom && zoom <= layerState.maxZoom;
}
export default Layer;