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369 lines
9.5 KiB
369 lines
9.5 KiB
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3 years ago
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/**
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* @module ol/reproj/Tile
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*/
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import {ERROR_THRESHOLD} from './common.js';
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import EventType from '../events/EventType.js';
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import Tile from '../Tile.js';
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import TileState from '../TileState.js';
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import Triangulation from './Triangulation.js';
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import {
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calculateSourceExtentResolution,
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canvasPool,
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render as renderReprojected,
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} from '../reproj.js';
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import {clamp} from '../math.js';
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import {getArea, getIntersection} from '../extent.js';
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import {listen, unlistenByKey} from '../events.js';
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import {releaseCanvas} from '../dom.js';
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/**
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* @typedef {function(number, number, number, number) : import("../Tile.js").default} FunctionType
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*/
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/**
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* @classdesc
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* Class encapsulating single reprojected tile.
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* See {@link module:ol/source/TileImage~TileImage}.
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*
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*/
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class ReprojTile extends Tile {
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/**
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* @param {import("../proj/Projection.js").default} sourceProj Source projection.
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* @param {import("../tilegrid/TileGrid.js").default} sourceTileGrid Source tile grid.
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* @param {import("../proj/Projection.js").default} targetProj Target projection.
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* @param {import("../tilegrid/TileGrid.js").default} targetTileGrid Target tile grid.
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* @param {import("../tilecoord.js").TileCoord} tileCoord Coordinate of the tile.
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* @param {import("../tilecoord.js").TileCoord} wrappedTileCoord Coordinate of the tile wrapped in X.
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* @param {number} pixelRatio Pixel ratio.
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* @param {number} gutter Gutter of the source tiles.
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* @param {FunctionType} getTileFunction
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* Function returning source tiles (z, x, y, pixelRatio).
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* @param {number} [errorThreshold] Acceptable reprojection error (in px).
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* @param {boolean} [renderEdges] Render reprojection edges.
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* @param {boolean} [interpolate] Use linear interpolation when resampling.
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*/
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constructor(
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sourceProj,
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sourceTileGrid,
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targetProj,
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targetTileGrid,
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tileCoord,
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wrappedTileCoord,
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pixelRatio,
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gutter,
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getTileFunction,
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errorThreshold,
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renderEdges,
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interpolate
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) {
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super(tileCoord, TileState.IDLE, {interpolate: !!interpolate});
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/**
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* @private
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* @type {boolean}
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*/
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this.renderEdges_ = renderEdges !== undefined ? renderEdges : false;
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/**
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* @private
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* @type {number}
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*/
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this.pixelRatio_ = pixelRatio;
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/**
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* @private
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* @type {number}
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*/
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this.gutter_ = gutter;
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/**
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* @private
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* @type {HTMLCanvasElement}
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*/
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this.canvas_ = null;
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/**
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* @private
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* @type {import("../tilegrid/TileGrid.js").default}
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*/
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this.sourceTileGrid_ = sourceTileGrid;
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/**
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* @private
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* @type {import("../tilegrid/TileGrid.js").default}
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*/
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this.targetTileGrid_ = targetTileGrid;
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/**
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* @private
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* @type {import("../tilecoord.js").TileCoord}
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*/
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this.wrappedTileCoord_ = wrappedTileCoord ? wrappedTileCoord : tileCoord;
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/**
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* @private
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* @type {!Array<import("../Tile.js").default>}
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*/
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this.sourceTiles_ = [];
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/**
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* @private
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* @type {?Array<import("../events.js").EventsKey>}
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*/
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this.sourcesListenerKeys_ = null;
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/**
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* @private
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* @type {number}
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*/
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this.sourceZ_ = 0;
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const targetExtent = targetTileGrid.getTileCoordExtent(
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this.wrappedTileCoord_
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);
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const maxTargetExtent = this.targetTileGrid_.getExtent();
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let maxSourceExtent = this.sourceTileGrid_.getExtent();
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const limitedTargetExtent = maxTargetExtent
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? getIntersection(targetExtent, maxTargetExtent)
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: targetExtent;
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if (getArea(limitedTargetExtent) === 0) {
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// Tile is completely outside range -> EMPTY
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// TODO: is it actually correct that the source even creates the tile ?
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this.state = TileState.EMPTY;
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return;
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}
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const sourceProjExtent = sourceProj.getExtent();
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if (sourceProjExtent) {
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if (!maxSourceExtent) {
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maxSourceExtent = sourceProjExtent;
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} else {
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maxSourceExtent = getIntersection(maxSourceExtent, sourceProjExtent);
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}
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}
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const targetResolution = targetTileGrid.getResolution(
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this.wrappedTileCoord_[0]
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);
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const sourceResolution = calculateSourceExtentResolution(
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sourceProj,
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targetProj,
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limitedTargetExtent,
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targetResolution
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);
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if (!isFinite(sourceResolution) || sourceResolution <= 0) {
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// invalid sourceResolution -> EMPTY
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// probably edges of the projections when no extent is defined
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this.state = TileState.EMPTY;
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return;
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}
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const errorThresholdInPixels =
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errorThreshold !== undefined ? errorThreshold : ERROR_THRESHOLD;
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/**
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* @private
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* @type {!import("./Triangulation.js").default}
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*/
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this.triangulation_ = new Triangulation(
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sourceProj,
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targetProj,
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limitedTargetExtent,
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maxSourceExtent,
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sourceResolution * errorThresholdInPixels,
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targetResolution
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);
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if (this.triangulation_.getTriangles().length === 0) {
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// no valid triangles -> EMPTY
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this.state = TileState.EMPTY;
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return;
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}
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this.sourceZ_ = sourceTileGrid.getZForResolution(sourceResolution);
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let sourceExtent = this.triangulation_.calculateSourceExtent();
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if (maxSourceExtent) {
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if (sourceProj.canWrapX()) {
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sourceExtent[1] = clamp(
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sourceExtent[1],
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maxSourceExtent[1],
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maxSourceExtent[3]
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);
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sourceExtent[3] = clamp(
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sourceExtent[3],
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maxSourceExtent[1],
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maxSourceExtent[3]
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);
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} else {
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sourceExtent = getIntersection(sourceExtent, maxSourceExtent);
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}
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}
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if (!getArea(sourceExtent)) {
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this.state = TileState.EMPTY;
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} else {
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const sourceRange = sourceTileGrid.getTileRangeForExtentAndZ(
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sourceExtent,
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this.sourceZ_
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);
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for (let srcX = sourceRange.minX; srcX <= sourceRange.maxX; srcX++) {
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for (let srcY = sourceRange.minY; srcY <= sourceRange.maxY; srcY++) {
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const tile = getTileFunction(this.sourceZ_, srcX, srcY, pixelRatio);
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if (tile) {
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this.sourceTiles_.push(tile);
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}
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}
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}
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if (this.sourceTiles_.length === 0) {
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this.state = TileState.EMPTY;
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}
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}
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}
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/**
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* Get the HTML Canvas element for this tile.
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* @return {HTMLCanvasElement} Canvas.
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*/
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getImage() {
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return this.canvas_;
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}
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/**
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* @private
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*/
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reproject_() {
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const sources = [];
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this.sourceTiles_.forEach(
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function (tile, i, arr) {
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if (tile && tile.getState() == TileState.LOADED) {
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sources.push({
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extent: this.sourceTileGrid_.getTileCoordExtent(tile.tileCoord),
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image: tile.getImage(),
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});
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}
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}.bind(this)
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);
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this.sourceTiles_.length = 0;
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if (sources.length === 0) {
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this.state = TileState.ERROR;
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} else {
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const z = this.wrappedTileCoord_[0];
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const size = this.targetTileGrid_.getTileSize(z);
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const width = typeof size === 'number' ? size : size[0];
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const height = typeof size === 'number' ? size : size[1];
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const targetResolution = this.targetTileGrid_.getResolution(z);
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const sourceResolution = this.sourceTileGrid_.getResolution(
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this.sourceZ_
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);
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const targetExtent = this.targetTileGrid_.getTileCoordExtent(
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this.wrappedTileCoord_
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);
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this.canvas_ = renderReprojected(
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width,
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height,
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this.pixelRatio_,
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sourceResolution,
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this.sourceTileGrid_.getExtent(),
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targetResolution,
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targetExtent,
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this.triangulation_,
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sources,
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this.gutter_,
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this.renderEdges_,
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this.interpolate
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);
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this.state = TileState.LOADED;
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}
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this.changed();
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}
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/**
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* Load not yet loaded URI.
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*/
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load() {
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if (this.state == TileState.IDLE) {
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this.state = TileState.LOADING;
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this.changed();
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let leftToLoad = 0;
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this.sourcesListenerKeys_ = [];
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this.sourceTiles_.forEach(
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function (tile, i, arr) {
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const state = tile.getState();
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if (state == TileState.IDLE || state == TileState.LOADING) {
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leftToLoad++;
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const sourceListenKey = listen(
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tile,
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EventType.CHANGE,
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function (e) {
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const state = tile.getState();
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if (
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state == TileState.LOADED ||
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state == TileState.ERROR ||
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state == TileState.EMPTY
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) {
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unlistenByKey(sourceListenKey);
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leftToLoad--;
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if (leftToLoad === 0) {
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this.unlistenSources_();
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this.reproject_();
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}
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}
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},
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this
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);
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this.sourcesListenerKeys_.push(sourceListenKey);
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}
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}.bind(this)
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);
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if (leftToLoad === 0) {
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setTimeout(this.reproject_.bind(this), 0);
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} else {
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this.sourceTiles_.forEach(function (tile, i, arr) {
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const state = tile.getState();
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if (state == TileState.IDLE) {
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tile.load();
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}
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});
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}
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}
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}
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/**
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* @private
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*/
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unlistenSources_() {
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this.sourcesListenerKeys_.forEach(unlistenByKey);
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this.sourcesListenerKeys_ = null;
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}
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/**
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* Remove from the cache due to expiry
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*/
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release() {
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if (this.canvas_) {
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releaseCanvas(this.canvas_.getContext('2d'));
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canvasPool.push(this.canvas_);
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this.canvas_ = null;
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}
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super.release();
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}
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}
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export default ReprojTile;
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